Deployable decay
Andre has added decay to several deployables including sleeping bags, tool cupboards, barricades, and traps. Causing shifts to base upkeep, bag placement in the wild, raiding, and other things, a change like this sparks a bunch of questions - so I asked Andre for some clarification:
The decay timer reset on deployables is linked to the building it is placed on (so a cupboard on a foundation will reset when an attached door is used).
The sleeping bag decay timer does not reset when you spawn in it, making any bags placed on open land purely temporary spawn points.
A cupboard will decay fully in 3 days. This is about the same speed as stone and faster than metal / armor. Note: this may change as no balance pass has been made yet.
The overall idea is that a cupboard will decay before the rest of an abandoned base.