?axisx; Yes, if this machine has a X axis #axisy; Y ?axisy; Yes, if this machine has a Y axis #axisz; Z ?axisz; Yes, if this machine has a Z axis #b; ? ?b; ? #backgroundbottom; Background Bottom ?backgroundbottom; ? #backgroundtop; Background Top ?backgroundtop; ? #backgroundview2d; Background 2D-Editor ?backgroundview2d; ? #backpos; Back #backtoorigin; ? #bdirx; Direction Xb ?bdirx; Direction of rotation axis B #bdiry; Direction Yb ?bdiry; Direction of rotation axis B #bdirz; Direction Zb ?bdirz; Direction of rotation axis B #bladel; Usable length ?bladel; Part of the tool, that is in front of the holder #bladex; Holder Z ?bladex; Z-position of the lathe tool holder #bladey; Holder X ?bladey; X-position of the lathe tool holder #boltholecirclecalculator; Bolt Hole Circle Calculator #bothdirections; Both Directions ?bothdirections; Turning in both directions. For using that you need a tool that allows cutting in both direction #bounding; ? #boundingoffset; ? #box; Box #bposx; Position Xb ?bposx; Position of rotation axis B #bposy; Position Yb ?bposy; Position of rotation axis B #bposz; Position Zb ?bposz; Position of rotation axis B #by; B=Y ?by; Y used as rotation-axis B. Used only for Arduino Uno #cfactor; coverage factor ?cfactor; ?