My theory turned out to be correct, although it has a few fundamental differences from traditional enchanting. The most obvious is that it incorporates more materials related to the enchantment itself, which thankfully has the side effect of removing the need for experience. This process revolves around two specific items: books and amber. Out of all enchantable materials, books have proven to be the best, able to take on any enchantment desired. Amber is also important, acting as a translator of sorts, allowing even mundane materials to play a role in the choice of enchantment. To this end, I've recreated the most basic enchantments.