Moreover, for millions of players a week, games are not isolated events; they are played online with a community of other participants who either join into teams or play against each other. They are often key elements in socializing with others as well ("Video Games Are Key Elements in Friendships for Many Boys," 2015). With current technology (software and bandwidth), players can engage in real-time chats, instant messages, and even video conferences to determine the best decisions. How different is this from some of the activities that students in high schools or universities are asked to perform when working as part of a team on a large project? This training in collaboration not only doesn’t isolate gamers, but it also trains them in negotiating in a collaborative environment, an important feature of many job situations.