Open the render settings dialog and do the following:
- set V-Ray as the renderer if you haven’t done so
- output size to 480x360px
- global switches: turn off default lights
- image sampler to adaptive QMC
- antialiasing filter “mitchell-netravali”
- indirect illumination ON
- Secondary bounces multiplier to 0.8
- Irradiance map settings:
- “low” preset
- HSph subdivs = 20
- environment:
- skylight pure white color, 1.0 multiplier
- reflection/refraction pure black, 1.0 multiplier
- system:
- render region division 50x50px
- frame stamp: delete all except render time part.
Render the scene, it should look similar to my image.