I read some of this comments, and wtf did u done to mage, mage don't need to be nerf, blood knight need higher dmg only and I would add to tham more cooldown on shild cus if they build it in skill and build it with trans points and get helmet of 10% cooldown, and have 7% on wings and if this new phantom avatar reduce cooldown to they will have 1 sec cooldown on their shild. I play sniper every time I stun tham they use shild with 1 sec cooldown,when I try to use mines on tham while in shild they use charge on first stance which is cooldown also almost 1 sec to get over mines. So build up blood knight attack and their cooldown little, as for assassin thing I have no comment cus only "smart" player would go in close combat with assassin- close combat killers ,so for sniper players just put enough distance and let tham waste one charge or teleport before they attack u and will win no matter who is playing